Short excerpts | week #3

Some quick titles and acronyms from week 3 lectures: 

Fieldwork research methods 

Capture requirement from fieldwork

Ethnographic field work - what is it  (Direct observation-asking questions)

Interpreting what you see 

Understanding communities from their perspective 

Distilling user requirements 


Theoretical positioning 

    ->Distributed cognition 

    ->Activity theory

    ->Critical ethnography 

    ->Ethnomethodology (EM)


Praxelogical  bag account (flow chart)


Analytical approach

Mail example

[naturally accountable organisation]

Flow diagram - sequential progressions 


GUI

Direct manipulation interface

WIMP paradigm 

Tangible interface (TUIs)

pointing device resulting  real time feedback


+ GUI Advantages         => recognition over recalling 

- GUI Disadvantages     => Time consuming for repetitive tasks

    Moving thousands of files? command line automation better than GUI


Hick-Hyman Law 


Designing error messages

 Avoid words such : illegal, bad, aborted, error & fatal

 UNDO/REDO should pervasive 


Empty state (+) to start

Navigational patterns

Principles of UI 

Design guidelines


UX template kits

Adobe UX

Figma


Ergonomics and physical design

Ubicomp


Practical : Affinity diagram brainstorming 









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