Short excerpts | week #3
Some quick titles and acronyms from week 3 lectures:
Fieldwork research methods
Capture requirement from fieldwork
Ethnographic field work - what is it (Direct observation-asking questions)
Interpreting what you see
Understanding communities from their perspective
Distilling user requirements
Theoretical positioning
->Distributed cognition
->Activity theory
->Critical ethnography
->Ethnomethodology (EM)
Praxelogical bag account (flow chart)
Analytical approach
Mail example
[naturally accountable organisation]
Flow diagram - sequential progressions
GUI
Direct manipulation interface
WIMP paradigm
Tangible interface (TUIs)
pointing device resulting real time feedback
+ GUI Advantages => recognition over recalling
- GUI Disadvantages => Time consuming for repetitive tasks
Moving thousands of files? command line automation better than GUI
Hick-Hyman Law
Designing error messages
Avoid words such : illegal, bad, aborted, error & fatal
UNDO/REDO should pervasive
Empty state (+) to start
Navigational patterns
Principles of UI
Design guidelines
Adobe UX
Figma
Ergonomics and physical design
Ubicomp
Practical : Affinity diagram brainstorming
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